package com.distortiongames.level27.logic 
{
	/**
	 * ...
	 * @author Jefferson Wagner
	 */
	public class Weapon 
	{
		private var _damage:Number;
		private var _strengthModifier:Number;
		private var _speed:Number;
		private var _element:int;
		
		public function Weapon() 
		{
			_damage = 0;
			_strengthModifier = 0;
			_speed = 0;
			_element = 0;
		}
		
		public function get damage():Number 
		{
			return _damage;
		}
		
		public function set damage(value:Number):void 
		{
			_damage = value;
		}
		
		public function get strengthModifier():Number 
		{
			return _strengthModifier;
		}
		
		public function set strengthModifier(value:Number):void 
		{
			_strengthModifier = value;
		}
		
		public function get speed():Number 
		{
			return _speed;
		}
		
		public function set speed(value:Number):void 
		{
			_speed = value;
		}
		
		public function get element():int 
		{
			return _element;
		}
		
		public function set element(value:int):void 
		{
			_element = value;
		}
		
	}

}